|Deals with||biology // science|
|Neural circuits, central pattern generators,|
|Intended for||middle school // high school // university|
|Cost||paid // free demo|
|Developed by||Wickworks (academic developer)|
|Website at||Visit game website|
Crescent Loom is a game that provides an interactive model for the neural circuits that underlie movement. Players construct physics-based underwater creatures and weave their brains in order to solve puzzles and explore an alien ecosystem.
It is a work-in-progress, but an online demo and updates are available at wick.works
Current public understanding of how brains produce behavior is woefully lacking, and the technobabble in science fiction about the infinite complexity of the brain has reinforced this idea that it's too complicated for laypeople to understand. Crescent Loom is intended to demonstrate that some of the core concepts in neural circuits are things that can be grasped and played with.
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