|Deals with||biology // cells // ecology // evolution // math|
|Intended for||elementary school // middle school // high school // university|
|Developed by||Ibology (professional developer)|
|Website at||Visit game website|
Primarily for entertainment: This game is not intended to teach, but rather to simply raise awareness and interest in a scientific concept.
In XenoBloom, you tend a fledgling ecosystem on an alien world. You do this by encouraging life to grow, harvesting mature plants, and making changes to the environments and its inhabitants. The force of life is controlled by cellular automata, a mathematical construct that uses simple rules to produce complex emergent behavior.
There are 3 game modes: "Normal" mode plays most like a game, and has specific goals and limitations. "Scientist" mode is more like a digital toy, and gives you total power to adjust the cellular automata coditions, and experiment with the characteristics of your plants. "Observer" mode gives the player no control at all, but causes random events to occur at 10 times the normal rate. Watch the ecosystem evolve on its own!
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