|Deals with||biology // careers in science // disease // drugs // experimental methods|
|Tuberculosis // Scientific Process|
|Intended for||high school|
|Developed by||desq digital learning (professional developer)|
|Website at||Visit game website|
Science Supremo: Clinical Trials is a prototype game designed for the classroom that offers young people studying the new GCSE Science curriculum an opportunity to get a feel for what it means to be a scientist and to understand the interplay between science and society.
Students take on the role of scientists working in modern drug development, taking a new drug through clinical trials to assess its effectiveness in treating tuberculosis. The game is structured to enable group work in the classroom, collaborative problem solving and discussion, and gives the teacher a central role as a "learning croupier," enabling a variety of teaching methods and lesson plans to be used, in exploring what it means to be a scientist.
Science Supremo will enable students to answer the questions:
Science Supremo developed in collaboration with the Centre for Science Education at Sheffield Hallam University.
Description Provided by Developer
July 28, 2013
I am interested in the usefulness and effectiveness of games in the classroom as a supplemental resource to reinforce concepts, inspire creativity and foster higher-level thinking.
Science Supremo is a very technical game. This is a game to be used as a supplement for gaining secondary education science credits. There is a lot of reading. Not very exciting :(
Fun rating: 2 out of 5
Learning rating: 4 out of 5
Science rating: 5 out of 5
11 / 15
This review has 0 comments.